3WAVE23.ZIP 1045,161 10-17-96 Quake: - Threewave Capture Info [.] New . (byGamesNet)
4ZOMBIES.ZIP 155,142 11-20-96 Quake: - Zombies! Info [.] New . (byGamesNet) Who doesn't love zombies? Well, Ifigured th was one type of z very muchneeded, but missing from Quake. No can love(loathe even more.
5150.ZIP 479,625 09-21-96 Quake REG 1.01 or hi: - 5150 Info [-/D] New .(by GamesNet) 5150 is a Deathmatch only bsp.For use with registered 1.01 or higher.
ABOMB6.ZIP 15,410 09-21-96 Quake: - Atom Bomb Info [.] New - (byGamesNet) If you thought lightning gundischarges were fun underwater, just wait!Uses about half of all ammo possible, killsothers, and leaves you with 1-3 health. It
ADVQCC.ZIP 64,095 10-22-96 Quake: - Advanced QCC Version 2 Updated byWalter Lord This is an improved rework of theQuake compi by John Carmack.
ALSC.ZIP 353,344 10-14-96 Quake: - ALSC Deathtrap by Darin Mc Info[-/D] New . (by GamesNet) This is a mediumsized DM level, based somewhat on myworkplace. This was more a learning attempt,but still pretty neat.
ALTHOME.ZIP 7,856 10-01-96 Quake: - Chris Hilton
AMGOTHQ.ZIP 642,296 11-20-96 Quake: - American GothiQuake V2.0 Info [.]New S/G (by GamesNet) American Gothic patchfor Quake. Play at being Lucus Buck - watchout for Caleb, though. Sounds and skinsmodifications. Fave sample: "some day we'll
ARENA1.ZIP 210,645 11-10-96 Quake: - Arena 1 Info [-/D] New - (byGamesNet) A small DM level designed for atleast 3 play preferably more, fast moving andreally spook when the lights go dim... I'dsay It would be too crowded for more than
ARENA2.ZIP 109,549 11-20-96 Quake: - The Arena Returns Info [S/D] New .(by GamesNet) Large deathmatch level withcentral supply ar Changes made to allow forbetter deathmatch f more than two players.Lots of secret areas. Everything is included
ARKA.ZIP 364,977 10-23-96 Quake: - The ARKA sections Info [-/D] New -(by GamesNet) This my 5th Deathmatch level,and this level is the greatest, the level isbig but not to I wanted to create a betterlevel than the ot a level you want to play
ARMA1.ZIP 227,449 09-29-96 Quake: - ARMAGEDDON 1 Info [-/D] New - (byGamesNet) DM Level for Quake Registered,suitable for 2 players AUTHOR : MatthiasWorch EMAIL ADRESS :Matthias.Worch@uni-essen.de AUTHOR INFO :II,
ARMA2.ZIP 467,851 10-23-96 Quake: - Armageddon 2 Info [S/D] New - (byGamesNet) Here it is, the second Armageddonlevel. What started as a pure dm map hasbecome a combine single/DM level that playswell in both modes
ASC2MAP.ZIP 87,484 10-01-96 Quake: - A 3ds4 .asc to .map converter (forDOS). Made with DJGPP.
AVENGQ.ZIP 380,890 11-10-96 Quake: - Avengers of Quake ! Info [.] New -/G(by GamesNet) This puts the popular Avengerscharacters in
AXEME7.ZIP 296,215 10-17-96 Quake: - axeme7 Info [S/D] New . (byGamesNet) A fairly simple level designedmainly for deathmatch
BABEL.ZIP 506,352 11-03-96 Quake: - Tower of Babel Info [S/C/D] New S(by GamesNet) Have you ever played Doom? Thenyou'll know what this is about. If you don'twant to be surprised, go on and readspoiler.txt
BASMNT.ZIP 40,085 11-03-96 Quake: - Basement Info [-/D] New - (byGamesNet) Small DM level for 2-5 players
BATCHMAP.ZIP 41,988 10-01-96 Quake: - BatchMap version 1.0 .MAP -> .BSPfront end
BATTLE.ZIP 322,815 11-20-96 Quake: - The Battlefield Info [./D] New - (byGamesNet) My first attempt at a Quake DMlevel, created using Worldcraft. It's 3 majorrooms, with mo to come. I'm uploading it forsuper.
BEAVIS.ZIP 2244,255 10-14-96 Quake: - Beavis Quake Deathmatch Sounds- Thisone has monster sound and everything!Instructions: Hmm hmm, just unzip it in theQuake director something, hmm hmm... andstart Quake with -game beavis... hmm hm
BENTA.ZIP 358,819 09-21-96 Quake: - The BENTA Base Info [S/D] New - (byGamesNet) DM Level for Quake Registered,suitable for 2 players AUTHOR : Tom WingerEMAIL ADRESS : tomwing@ycom.or.at
BGBOT16.ZIP 246,986 09-29-96 Quake: - BG Bot Info [.] New . (by GamesNet)What started as a TM bot has drasticly changeNow using the Player model, in Deathmatch themenacing bots will have you on your toes.you.
BGBOT20A.ZIP 370,045 09-30-96 Quake: - BG Bot Info [.] New ./L (byGamesNet) This is the ALPHA version. I knowthere are many, many bugs. If you find any itis ok to mail me about it. Just don't gooverboard.
BLACKMAJ.ZIP 5,653 09-07-96 Black Majik - Quake Deathmatch Level AnAWSOME Quake deathmatch level built from JohnCarmack's level JOHNC99.MAP. I've changed ita sh@#load and suited it for deathmatch. Ifyou haven't yet got this level.... GET IT NOW
BLUELGN.ZIP 123,381 11-03-96 Quake: - Blue Lagoooon Info [./D] New - (byGamesNet) Made this in 8 hours, hopefullycool dm level for ya guys. Well its blue andfun. Also has patented gibber of mine.. Imade Runways and Galore both available on
BNBDMS4.ZIP 1584,838 10-01-96 Quake: - Beavis and Butthead- QuakeDeathmatch Sounds-
BOMBS9.ZIP 165,020 10-22-96 Quake: - Bombs9 QuakeC weapon patch by PVPBombs9 is a fully networkable quakeC patch thenables 2 extra gr launcher modes and 2 extrarocket launcher mo
BONE.ZIP 135,849 10-01-96 Quake: - Give that doggie a bone! - A QuakeC
BORT22.ZIP 255,742 10-14-96 Quake: - Bort's QuakeC Mod v2.2 Compiled withthe new Quake v1.06 source code
BOTSKN20.ZIP 389,727 11-03-96 Quake: - BotSkin (for Quake 1.06) Info [.]New ./L (by GamesNet) Originally a BGBot(1.6)hack, this little project started with theinclusion of skins to help distinguishbetween the bots. Now includes improved
BOXEDIN.ZIP 390,756 11-20-96 Quake: - BOXED IN Info [-/D] New - (byGamesNet) Deathmatch level that is a largecourtyard with 16 buildings in a 4X4 pattern.Wind brushes in each one take you to theroof- tops, and 4 of the buildings lead down
BOXING.ZIP 76,900 10-17-96 Quake: - The Boxing Arena Info [-] New - (byGamesNet) Awesome boxing arena, 2 dm starts,pretty sma but it kicks ASSS!
BREAK008.ZIP 267,480 11-20-96 Quake: - break008 v1.0 Info [-/D] New . (byGamesNet) Medium sized deathmatch levelincluding a coo lava shrine, small corridors,open areas etc. There are also some hiddenareas (look for them WITHOUT noclip!),
BSPINFO.ZIP 251,372 10-01-96 Quake: - bspinfo I have optimized the bspinfoprogram in the q utilities just a see howmuch better/faster the thing runs wit thosehuge array idbspnfo: recompiled the sourcecode from id with watcom bspnfo10: version
BSP_V043.ZIP 616,095 11-03-96 BSP is a QUAKE editor WITH DIRECT3DSUPPORT!!!!! [NEEDS WIN95/WINNT]
BTHNT10.ZIP 134,936 09-29-96 Quake: - Bot Hunt Info [.] New . (byGamesNet) Impulse 100 creates 1 bot, but upto 13 with different names. This(these)bot(s) will help you in co-op and kill you indeathmat computer sucks and can only handle
BTR1.ZIP 377,328 10-23-96 Quake: - Beat The Reaper I Info [-/D] New -(by GamesNet) A DM/Team Level aimed at 2 to12 player games
BTR2.ZIP 330,722 10-23-96 Quake: - Beat The Reaper II Info [-/D] New -(by GamesNet) A DM/Team Level aimed at 2 to12 player games
BTSKN22.ZIP 390,346 11-10-96 Quake: - BotSkin (for Quake 1.06) Info [.]New ./L (by GamesNet) Originally a BGBot(1.6)hack, this little project started with theinclusion of skins to help distinguishbetween the bots. Now includes improved
BUB2.ZIP 273,655 10-17-96 Quake: - BUBBAH'S SLATE!!! Info [S/D] New -(by GamesNet) Full Quake map & funnydeathmatch
BUBBAH.ZIP 321,623 10-14-96 Quake: -Bubbah's Lair Hello everyone, This isa level created using 3dstudio and ma into amap file using Voltron's keyscript (WAYCOOL!!!). And is meant for single player ordeathmatch, though the latter hasn't been
BUUUH.ZIP 159,116 10-01-96 Quake: - Scare to Death v0.9 (tm) Now you canscare the other DM players to dea Works onlywith registered Quake 1.01. (Cool Made by BoSorensen <c918873@student.dtu.dk>
CANNON.ZIP 196,683 09-21-96 Quake: - A373317 Phased Pulse Cannon Info[S/C/D] New S/G (by GamesNet) Note: Portionsof this file have been delete the interestsof national security. To anyon intends toopperate this weapon, it is highly
CAPTFLAG.ZIP 17,015 10-22-96 Quake: - This is a replacement skin for theplayer.mdl to be used the capture the flaggames. I made this to eliminate the confusionthat comes from a player on blue te wearing awith the the pant's color for his shirt.
CATADOOM.ZIP 380,219 10-14-96 Quake: - Catacombs of Doom (Lair of the PhoenInfo [-/D] New - (by GamesNet) A Deathmatchlevel based specifically one of our favouriteDoom2 Level and appropr- iately "Quake-ified".
CBOT1.ZIP 247,109 11-03-96 Quake: - Eliminator Bot Deathmatch Level Info[.] New . (by GamesNet) This is a level Imade for the EliminatorBot you need to go awith this level, as this level was inspired bbots.
CHASECAM.ZIP 14,090 09-21-96 Quake: - Chase cam Info [.] New . (byGamesNet)
CHASEROC.ZIP 159,456 10-06-96 Quake: - Chase Rocket, v0.1 Info [.] New .(by GamesNet) Chase cam v3.3, (which isn'treleased yet) is built into this patch also.The main improvement of 3.3 is t targeter.
CHILLERS.ZIP 270,141 09-29-96 Quake: - Chillers Info [-/D] New - (byGamesNet) This is my first quake map. Thisdeathmatch l is based on a club I like to goto.It has sort o medevil theme to it. Mediumsized with all th weapons.
CHNDLIER.ZIP 4,164 11-03-96 Quake: - Chandelier Info [.] New . (byGamesNet) This is just a chandelier I whippedup.
CHSE1M1.ZIP 125,597 10-01-96 Quake: - This is a demo using Rob Albin'sChaseCam2. Chasecam2 is a kick ass patch! getit!
CLAUS.ZIP 34,354 10-01-96 Quake: - yeah this is my level for quake
CLIMB.ZIP 160,585 10-17-96 Quake: - The Climb Info [S] New . (byGamesNet) Testing out some new things as faras architecture(ie.ramps, slope etc.)
CLOGGED.ZIP 104,885 09-29-96 Quake: - Clogged (Version 1.1) Info [-/D] New. (by GamesNet) A deathmatch level consistingof a battle arena, hallways around theperimeter, lower and upper water rooms, andstrange flooded tubes connecting them all.
CLOWN.ZIP 127,907 11-20-96 Quake: - Clown Soldier Info [.] New ./L (byGamesNet)
CLUSTER.ZIP 20,779 10-01-96 Quake: - CLUSTER
COFFIN.ZIP 180,867 10-17-96 Quake REG 1.01 or hi: - The Coffin: QuakeDeathMatch Level Info [-] New . (by GamesNet)The Coffin is a relatively small Deathmatch-olevel for Quake. There are three main areas:a two-story square aren a smaller square
COLORCRO.ZIP 106,676 10-01-96 Quake: - MY NEW IMPROVED CROW MDL
COM.ZIP 241,524 10-17-96 Quake: - Challenge of the Masters for QUAKEInfo [-/D] New - (by GamesNet) Challenge ofthe Masters is a small but tight DeathMatchlevel for Quake. Tons of angled ramps ableyou to to drop grenades on the unsuspecting
COMPASS.ZIP 132,458 09-29-96 Quake: - Display direction player is facingInfo [.] New . (by GamesNet) This mod willdisplay the direction you are facing wheneveryou hits the TAB key. (don't worry, TAB stillsho scores).
COMPRESS.ZIP 59,130 10-14-96 Quake: - The Compressor from The QuakeLabbased on a concept by David Spell
COMPV09B.ZIP 7,607 10-01-96 Quake: - C o m p i l e v0.9 beta Compilev0.9b, a command-line driven shell for QBSP,LIGHT and VIS - the id Quake level compilingutilities. Compile supports: -* Multiple mapfiles with identical parameters -* Full
COOL_WEP.ZIP 126,582 10-01-96 Quake: - This QuakeC patch changes a coupleof the weapons...
COOP-PAK.ZIP 164,596 09-21-96 Quake: - Co-op Pack Info [.] New . (byGamesNet) f the Modification - My compilationof others patchs. This is mad for single andco-op play(don't you people ever get tired ofdeathmatch?). Put together not to give an
COWBOY.ZIP 20,390 10-22-96 Quake: - Angel Eyes Skin Replacement for Play
CROSSME.ZIP 101,589 11-10-96 Quake REG 1.01 or hi: - Cross Me Info [-/D]New . (by GamesNet) Deathmatch only map. Bestwith 3-5 players. There is NO EXIT in thislevel.
CSPIKE10.ZIP 135,636 09-30-96 FILE: cspike10.zip CONTENTS: spikes.qcweapons.qc progs.dat progs.src spike10.txtAUTHOR: Charlie Zimmerman EMAIL:czimmerm@cyberenet.net HOME:http://www.cyberenet.net/~czimmerm/quake.htmlcrashed. Now that is fix
CUJGRAP.ZIP 550,240 11-20-96 Quake: - Me and my dog Cujo Info [.] New ./L(by GamesNet)
CYBRDMON.ZIP 506,352 11-10-96 Quake: - Tower of Babel Info [S/C/D] New S(by GamesNet) Have you ever played Doom? Thenyou'll know what this is about. If you don'twant to be surprised, go on and readspoiler.txt
DARKBT01.ZIP 315,383 11-10-96 Quake: - Dark Bot Info [.] New ./L (byGamesNet)
DARKHALL.ZIP 1663,838 11-03-96 Quake: - Dark Halls V1.01 Info [-/D] New -/G(by GamesNet) Deathmatch level for Quake(tm),intended for 3-4 players, about the size (andstyle) of DM2.
DARTS06.ZIP 156,551 10-01-96 Quake: - Poison Dart Gun v0.6 Adds a poisondart gun : shoots darts which cause health togradually drain.
DBTD.ZIP 143,001 09-29-96 Quake: - Death By The Dozen Info [.] New .(by GamesNet) A DM Level aimed at 4-8 playergames. A detailed text file is include in thedbtd.zip file.
DEATHIC.ZIP 74,167 11-20-96 Quake REG 1.01 or hi: - Death is Coming: QuakDeathMatch Level Info [-] New . (by GamesNet)Quite small, but totally action packed Quakedeathmatch map. Mini castle/tower/hut thing
DEATHX3.ZIP 110,468 11-03-96 Quake: - deathx Info [-/D] New - (byGamesNet) TeamFortress v1.3 Quake Map
DECOYZ.ZIP 146,516 09-21-96 Quake: - Decoyz Quake QC Modification Info[.] New . (by GamesNet) Bind a key to IMPULSE61 to throw the decoy activator(Looks like aBind a key to IMPULSE 62 to activate the decodecoy
DECOYZ2.ZIP 69,693 09-29-96 Quake: - Decoyz Quake QC Modification Info[.] New . (by GamesNet) I wanted to makethese decoyz for use in DEAT MATCHES afterlooki decoy and hologram mods. Most of thosedidn' work quite right or have what I wanted.
DECREE.ZIP 559,503 11-20-96 Quake: - Devil's Decree Info [S/C] New - (byGamesNet) Full Quake map.
DEEPFRY.ZIP 80,468 10-06-96 The Deep Fryer Cage - from The QuakeLab
DELIRIUM.ZIP 472,085 11-10-96 Quake: - Demented Delirium Info [S/C/D] New -(by GamesNet) This level was made fordeathmatch, and has m items laying around init for deathmatch play However, because i tofind people to play deathmatch levels with
DEMOCH2.ZIP 147,601 09-29-96 Demo Charges v2.0 for Quake. This addon givesyou a demolition bomb that will attach toanything and allow you to detonate from adistance. Very cool. New Graphics.
DESPAIR.ZIP 328,447 10-06-96 Quake: - Liquid Despair Info [S/D] New - (byGamesNet) Single player level for registeredQuake.Well planned, ,nicely designed lightingand texture matchin monsters,workingdoors,exit(takes you to e1m8 lots of places
DETHCRSS.ZIP 172,772 11-03-96 Quake Registered v1.: - Death Cross v1.0 Info[S/D] New - (by GamesNet) Quake BSP
DM3RULES.ZIP 125,251 09-21-96 Quake: - DeathMatch 3 Rules (QuakeC patch)Info [.] New . (by GamesNet) Makes weaponsstay in play, like they
DM5-HELL.ZIP 938,274 09-30-96 - 7 Quake Maniacs kicking ASS in DM5! - Watchme going ASSASSIN at frag >50!
DMCAM11.ZIP 150,498 09-29-96 Quake: - DocWilco's DeathMatch Camera Info[.] New . (by GamesNet)
DOB.ZIP 201,431 10-17-96 Quake: - Dynasty of Blood for QUAKE Info[-/D] New - (by GamesNet) Dynasty of Blood isa small but tight DeathMatch level for Quakeand features a wind tunnel to aid you inreaching the rafters where the better weapons
DOGGET1.ZIP 325,648 09-29-96 Quake Registered 1.0: - DOGGET1.1 Info [-/D]New . (by GamesNet) Death match level basedloosely on old doomII wad. Has traps andtricks and other groovy stuff that is quakestyled..
DOGGIE.ZIP 130,845 09-21-96 Quake: - ....Doggie Rocket A neat patch Imade myself. It turns your bor rockets intoDOGGIES! When you launch them, 'Woof! Woof!'when they explode, they whine.
DOOMGUNS.ZIP 136,229 10-17-96 Quake: - DoomGuns Info [.] New . (by GamesNet)
DOTD.ZIP 274,695 09-21-96 Quake: - Death On The Docks Info [-/D] New -(by GamesNet) A DM Level aimed at 4-8 playergames
DPT106.ZIP 180,217 11-20-96 Quake: - Deathmatch Power Toys Info [.] New .(by GamesNet)
DQLBETA.ZIP 45,681 10-06-96 Dan's Quake-C Launcher Version .05
DRAKOPF.ZIP 805,005 11-03-96 Quake: - DRAKOPF Info [S/D] New -/G (byGamesNet) 2 single-player levels(It was 1level;2Mb,108 brushes ,ok,I got carried away)The 1st part starts o in the mountainsleading to the castle Drakopf.It contains amonsters.
DROPDE-2.ZIP 499,914 10-01-96 Quake: - DROP DEAD v1g
DRUG.ZIP 163,251 10-17-96 Quake: - drugged quake player demo Info [.]New . (by GamesNet) Quake character got somedope (by divine intervention).
DRUGQC.ZIP 7,499 10-23-96 Quake: - drugged player quake c patch Info[.] New . (by GamesNet) Impulse 12 will startthe fun. Try to play qu on nightmare now.
DTHMAP.ZIP 237,094 10-23-96 Quake: - DeathMap Info [-/D] New . (byGamesNet) My first venture into creatinglevels for Quake. Has a wind tunnel, spike-shooters, a collapsing bridge, and a crusher.Also has two teleporters.Has an original
DTHSPWN2.ZIP 373,379 10-01-96 Quake: - DeathSpawn2 Info [./D] New - (byGamesNet) This is the second version of thelevel DeathSpawn. I added some more coolthings too enhance deathmatch play andchanged some textures too make it lo better.i also
DUKEMOD.ZIP 183,619 10-01-96 Quake: - Dukemod
DUNGEON.ZIP 110,635 10-06-96 Quake: Deathmatch Dungeon I Info [.] New -(by GamesNet) This is a small deathmatchlevel for 4 players (only 4 starts). We haveplayed this with 3 deathmatchers and it hasgot some action :). Prepare to get fragged...
E1M1ANG.ZIP 209,850 10-06-96 Quake: - Uh... here's a demo of a nice guy(that's me) beating E1M with 100% secrets and100% kills, with an axe know it's alreadybeen done, but I do it a little differently (before). You'll k what I mean when see it.
E1M2_215.ZIP 129,478 10-01-96 Quake demo, S/W ver 1.01 (runs on reg. veralso)
EARTHWAR.ZIP 19,567 09-06-96 Duke Nukem 3D: EARTHWAR (Version 1.3) (SinglePlayer, DukeMatch). A battle zone near a majoquake site...
EBASE1.ZIP 48,558 11-10-96 Quake: - EarthQuake Base Info [-/D] New - (byGamesNet) A small level kind of like Qhengeonly with a industrial setting. This level isgreat fun in a DeathMatch with Bots. I madeit to be used with the Reaper bot.
EDM-V099.ZIP 8,109 10-14-96 Quake: - Extra Deathmatch Modes Module Info[.] New . (by GamesNet)
EFXB1.ZIP 153,624 10-07-96 Quake: - EFX v1.0b (Beta, First release)
EJECT.ZIP 129,027 09-29-96 QuakeC Addon that makes the shotguns ejectshell casings! Very cool. New sounds/graphics
ELB_DM3.ZIP 5,746 10-09-96 Quake: - Dm3 (The Abandoned Base) Info [.]New . (by GamesNet)
ELDEN1.ZIP 368,535 10-06-96 Quake: - EldenCross! Info [S] New . (byGamesNet) A single playercool map ... Usingmetal.wad, with 23 monsters.
ELIM-VX1.ZIP 12,923 09-29-96 Quake: - DM1 and E1M2 maps for Eliminator BotInfo [.] New . (by GamesNet)
ELIM14PK.ZIP 1921,438 10-01-96 Quake: - This is the latest version of ELIM 1
ELIMD2M7.ZIP 4,527 10-01-96 Quake: - D2MAP07 for Eliminator Bot Info[./D] New . (by GamesNet) I don't like thedeathmatch levels in Quake v much, actuallyth nice but I had enough of them... I wasvery h to see Tom Musta Quake version of
ELIMDESO.ZIP 386,906 09-30-96 Quake: - House of Desolation bsp map forEliminator Bot Info [.] New . (by GamesNet)
ELIMDM4.ZIP 162,822 09-29-96 Quake: - DM4 map for Eliminator Bot Info [.]New . (by GamesNet)
ELIMTST1.ZIP 155,110 09-29-96 Quake: - Eliminator CBot Engine - LevelConstruction Set Info [.] New . (by GamesNet)This is a construction set for creating levelfor use with the Eliminator Bot Patch and theof the Engine Test Mode, a copy of the
EL_DOTD.ZIP 271,010 10-14-96 Quake: - Eliminator does Death On The DocksInfo [-] New - (by GamesNet) A DM Level aimedat 4-8 player games, now compatible with theElimina Bot patch.
EL_KYSE3.ZIP 493,760 10-06-96 Quake: - kysenty3 map for the eliminator botInfo [.] New . (by GamesNet)
ETHELL.ZIP 160,682 11-03-96 Quake: - Et's Level Of HELL!!!! Info [.] New- (by GamesNet) Cool Single play level.Awesome actually. Jus try it. It is prett
ETWORLD.ZIP 592,230 11-03-96 Quake: - E.T.'s World Info [.] New - (byGamesNet) A Mario-like single player Quakemap.
EXPLVER1.ZIP 57,271 10-06-96 Exploding Walls v1.0 from The QuakeLab
E_QHENGE.ZIP 78,645 10-06-96 Quake: - Eliminator Does QuakeHenge Info[./D] New . (by GamesNet) QHenge is great,its fast, simple and alot of fun, but waittheres more! Now with Eliminator code bringon gibbed death madness Mod includes basicammo.
FAKEIT09.ZIP 130,314 11-10-96 Quake: - Fakeit Info [.] New . (by GamesNet)
FAST3.ZIP 153,363 11-03-96 Quake: - Fast Flag Info [-/D] New - (byGamesNet) TeamFortress v1.3 Quake Map
FASTQCC.ZIP 154,800 10-07-96 Quake: - This is the standard qcc with a numof mods to make i Mostly for unix users, butif you have a PC compiler (hopefully gcshould compile ok. On the included .qc filesthis compiles abo twice as fast. The mods to
FEMPLAYR.ZIP 20,544 10-06-96 Quake: - This is a texture replacement forthe player in Quake. It replaces the pla inQuake with a female warrior.
FFIELD.ZIP 686,007 11-03-96 Quake: - Union Force Field Info [.] New ./L(by GamesNet)
FIRE.ZIP 149,582 09-21-96 Quake Registered 1.0: - fIreZtar's First Info[./D] New - (by GamesNet) Now VISed! Onewind-tunnel,two lifts,a grenade launcher,Rather neat small DM level. Btw, don't payattention to the message "bonus item fell
FLAMES.ZIP 370,608 09-30-96 Quake: - FLAMES & FLARES - the Quake flames aflare addition! Info [.] New ./L (byGamesNet) I was just playing with QuakeC,trying to add weapons.. and th kind ofemerged while I was writing somethinginstead..
FRAGYARD.ZIP 152,467 11-10-96 Quake: - Fragyard Info [-/D] New - (byGamesNet) My first attempt at Quake editing.This map was based on the Quake mapd2map07.bsp by Tom Mustaine, which was aremake of the Doom 2 map 7. My friends and Ia few things.
FRCASTLE.ZIP 326,667 11-03-96 Quake: - Fear Castle Info [S/D] New . (byGamesNet) Single and Deathmatch Quake castlemap Additional thanx to : id, bsp, and the ottools
FREDCAST.ZIP 209,420 10-23-96 Quake REG 1.01 or hi: - FredCast Info [-/D]New . (by GamesNet) Deathmatch map - No exitMade for lots of close combat
FUNRUN.ZIP 227,836 11-20-96 Quake: - FunRun Info [.] New . (by GamesNet)
GALORE.ZIP 188,630 10-22-96 Quake: - Quake Dm Level! DL it This is a BETAversion, there will be MANY modificationsbefore uploading to cdrom.com.. Final versionshould done soon
GIGGLER2.ZIP 278,578 09-29-96 Quake: - Giggler2.bsp - Cloud Castle Info[./D] New - (by GamesNet) Deathmatch Quakemap made for the deathmatch 2 setting. Acastle in the sky. Other Works : Giggler.bspQflag.bsp - Quake Capture the Flag Qtag.bsp -
GIGGLER4.ZIP 603,683 10-17-96 Quake: - Giggler4.bsp Info [./D] New - (byGamesNet) Fairly large deathmatch Quake mapmade for th deathmatch 2 setting. Other Works: Giggler.bsp Giggler2.bsp Giggler3.bspQflag.bsp - Quake Capture the Flag Qtag.bsp -
GIL-SKIN.ZIP 23,078 11-03-96 DI . .pRSenTieRt\/? [28.09.1996] <[o1 oFo1]=> . HOW TO CREATE NEW PLAYER SKiNS INQUAKE . BY BARRET ALEXANDER, ID SOFTWARE <=>
GIL-WIND.ZIP 212,107 11-03-96 DI . .pRSenTieRt\/? [28.09.1996] <[o1 oFo1]=> . WiNDOWS 32 BiT x86 DEDiCATED QUAKESERVER <=>
GLASS.ZIP 38,551 10-06-96 RealGlass - from The QuakeLab
GODELQC5.ZIP 270,059 10-22-96 Quake: - Later versions of this mod Version 5of the Godel Quake C Mods.
GONDOLA.ZIP 106,141 10-06-96 The Gondola - from The QuakeLab
GREATGIB.ZIP 126,161 10-23-96 Quake: - GORE QUAKE Info [.] New . (byGamesNet) Do you wish Quake was more gory?Well this Quake-C patch is your answer. Thisgibs fly all ove the place. Just go try it.
GRNDFEST.ZIP 27,259 09-29-96 Quake: - Grenade Fest 2, Ogre's Revenge Info[.] New . (by GamesNet) The boys at id weretoo kind, they made all t handy targetingfunctions and then didn't let the monsters ushalf of them. Well if you've ever thought
GUARDIAN.ZIP 153,015 10-22-96 Guardian from The Quake Chronicles
HALLOW02.ZIP 96,957 11-03-96 Quake: - HALLOWED GROUND Info [S/C] New - (byGamesNet) When the Clans were young, a placewas needed for righteous battle! AdditionalCredits to : Ben Morris (WORLDCR designer),Walnut FTP site (ftp.cdrom.com), and id
HARDTRGT.ZIP 242,103 11-03-96 Quake: - Hard Target for QUAKE Info [-/D] New- (by GamesNet) Hard Target is an Army Basestyle DeathMatch level. There are 3 secretareas that contain each artifact, the easiestcontains the Ring of Invisibility and the
HAVOC.ZIP 218,115 11-03-96 Quake: - Havoc Info [-/D] New - (by GamesNet)TeamFortress v1.3 Quake Map
HEADS.ZIP 437,282 10-01-96 Quake: - Heads.qc by Casey Robinson
HEAP.ZIP 279,877 10-14-96 Quake: - The Trash Heap V.1 Info [.] New -(by GamesNet) Pretty small, but *I* like it
HELLPLAY.ZIP 25,414 10-01-96 Quake: - This is a remake of the Hellknightrefitted for the player.mdl. Not muchinvolved here just some simple changes.
HELSCRAG.ZIP 219,582 10-17-96 Quake: - Hell Scrag Info [S] New ./L (byGamesNet)
HOCKEY.ZIP 109,354 11-03-96 Quake: - Et's Hockey Arena Info [-] New - (byGamesNet) Cool Hockey Arena with stands andall weapons
HOMEFIX.ZIP 129,903 11-20-96 Quake: - Selectable Homing Missile Fix Info[S] New . (by GamesNet) I really enjoyedVhold's Homing missile patch made me want toown patches). But I wanted to disable it indeathmatch (Cheesey!) it selectable in single
HOUSTRPS.ZIP 517,014 11-03-96 Quake: - Enter the Dragon Info [S/C/D] New -(by GamesNet) Enter the Dragon and House ofTraps are two unique single player levels forQuake. In Enter the Dragon you will selectthe previous.
INFINITY.ZIP 221,282 11-20-96 Quake: - Infinity Info [-/D] New - (byGamesNet) A cool deathmatch level that I didprimarily as a learning experience. I'm morepleased than I had expected with the results.The main lesson I learned, however, is to
INITIAL.ZIP 490,885 10-17-96 Quake: - Initial Horror Info [S] New - (byGamesNet) My first contribution to QuakeSingle player levels.
INTHESKY.ZIP 133,682 11-20-96 Quake: - Up In The Sky Info [-] New - (byGamesNet) This is my first map (can't youtell?). I started on a bigger map beforeusing only WorldCraft then I started messingaround with Quakemap which I liked but Ifor it.
IPEXIT05.ZIP 141,077 10-06-96 Quake: - IP Exit v0.5 by Shoaib Kamil
IRONWLVT.ZIP 749,395 10-01-96 Quake: - Ok, this is my attempt at combiningalot of the qc patches together.
JUDAS24.ZIP 400,702 11-03-96 Quake: - Judas24 (v1.0) Info [-] New - (byGamesNet) Judas24 is based on my judas23.wad(for DOOM2 deathmatch) and represents thelast level in the Judas Series for eitherDOOM2 OR Quake. I have designed this level to
KILLEMAL.ZIP 36,166 10-17-96 Quake: - Kill 'em all Info [.] New . (byGamesNet) Only one room, but there's ACTION,ACTION and ACTION. Additional Credits to :Jim Lowell for Thre Holger Rssig for testingand forcing me to publish this map. Bill
KINGS1.ZIP 337,033 09-21-96 Quake: - Kings Arena 1 Info [S/D] New - (byGamesNet) Deathmatch Quake Map
KISSQ.ZIP 110,946 11-20-96 Quake: - KISS QUAKE Info [.] New -/G (byGamesNet) It's Gene Simmons from Kiss !! Rock!
KNDYBASE.ZIP 409,900 10-17-96 Quake: - KandyBase Info [-/D] New . (byGamesNet) Nice, medium-sized level forDeathmatch 2 _Very_ 3d, lots of divebombingand jumping on people's heads guaranteed.Also included is a quake C patch to make the
KUAQE.ZIP 249,629 10-06-96 Quake: - Combo Patch for Registered QuakeThis patch combines: - A Flashlight (impulse12) - A Laser Targeting System (impulse 13) -A Chase Camera (impulse 14) - A Flare Gun(impulse 15) - A Monster Remover (impulse 16)
KUAQE2.ZIP 269,685 10-14-96 Quake: - Combo Patch For Registered Quake
KYSENTRY.ZIP 288,801 09-21-96 Quake: - Entryway - Quaked Info [.] New . (byGamesNet) Basically Level One of Doom2(Entryway) recre by my loving hands forQuake. On Doom2 this l rocked. On Quake,there is nothing even close
KYSENTY2.ZIP 523,326 09-29-96 Quake: - Entryway ][ - Quaked Info [S] New .(by GamesNet) Basically Level One of Doom2(Entryway) recre by my loving hands forQuake. On Doom2 this l rocked. On Quake,there is nothing even close Yeah well that
LAVA.ZIP 35,727 10-01-96 Quake: - Example for lava.
LAVAFLOW.ZIP 41,010 10-14-96 Quake: - LavaFlow Info [.] New . (by GamesNet)
LAZSIGHT.ZIP 268,083 09-29-96 Quake: Laser Sight 1.0 By Scott Ramsay QuakeC patch that adds a laser sight to all QuakeWeapons
LDG.ZIP 129,799 10-01-96 Quake: - LDG
LETSROCK.ZIP 408,520 11-10-96 Quake: - Let's Rock! Info [S] New - (byGamesNet) Highly detailed blacksmith's shopand home. No monsters, but it's worth takinga look at. It's kinda dark, so you might wantto set r_ambient to 80 or so to show all the
LIGHTB.ZIP 2,809 10-01-96 Quake: - LightBomb 1.0
LOADED.ZIP 431,932 09-29-96 Quake: - -=lOAdEd=- by MaS Info [./D] New .(by GamesNet) a great deathmatch area for forall da people around the quakeworldadditional credits to : -id- Software damakers of quest da dudez on #quakeed for
LODOSSV1.ZIP 1835,756 10-01-96 Quake: - My very first Quake add-on Since Iam a big fan of Record of Lodoss War (aJapanese anima I decided the first tiny onewould be of it. This doesnt do -too much-, infact all it is is some wav files. It replaces
LRKRZ_01.ZIP 153,634 09-21-96 Quake: - Lurkerz QuakeC Weapons/Items HackInfo [.] New . (by GamesNet) f theModification = I just wanted one ModifiedProg.Dat file with alot of new weapons anditems. so here is a quick lis them.
MAGNET.ZIP 255,735 10-01-96 Quake: - Level magnet.bsp This is the mainoffice for Magnet Interactive Studios used aseither a deathmatch or single playeradventure level. I ran vis about 30 hours onthe bsp and it never returned, so it may be
MAGNUM.ZIP 130,728 10-01-96 Quake: - Magnum For Quake v.5
MANGAB.ZIP 281,545 11-10-96 Quake: - Manga Babe monster Info [.] New ./L(by GamesNet)
MAP01.ZIP 261,156 11-10-96 Quake: - DooM II Map01 Info [./D] New - (byGamesNet) Yet another conversion of DooM IIMap01.
MAPENT.ZIP 8,257 10-22-96 Quake: - MAPENT- Quake .bsp entity mapper Ioriginally thought entmap did what this prodoes - extract a entities from a .bsp fileinto a text file fo easy editing and ma via"qbsp -onlyents". Well, unless I've made
MARSBASE.ZIP 671,532 10-14-96 Quake: - Marsbase Info [S/D] New - (byGamesNet) GREAT deathmatch level for 6+players Beta Testing : Duke, Emb^Ihos OtherWorks : Volcano.bsp Moonbase.bsp
MARTIM3.ZIP 211,637 11-10-96 Quake: - Deathmatch Competition '96 Tim and MInfo [-/C/D] New - (by GamesNet) This levelwas specially designed to kill... and killand kill and so on. It's a perfect deathmatchfine to. (No stupid one player mode
MBOMBS.ZIP 131,660 10-06-96 Quake: - This is modified version of "BOMBS8""GRAP109B" it ha tested but, so far I havenot found any bugs. has yet to be te ainternet server so if anyone test it. I wolike to know if i relatively well. Also, if
MDLEDIT.ZIP 182,582 11-03-96 MDLEDIT is a QUAKE-.MDL editor MAKE YOUR OWNMONSTERS/WEAPONS... [DOS]
MDLFLAG.ZIP 7,980 10-01-96 Quake: - MDLFLAG v1.0 This MS QuickC 2.5compiled executable allows to change the flany Quake model (.mdl) file. Command lineexecution is as follows mdlflag <modelname><flag1> [flag2 [flag3] .. <modelname> is the
MDLVW2.ZIP 46,271 10-01-96 Quake: - mdlview version 2.00
MEGA99.ZIP 140,644 10-01-96 Quake: - Mega Weapons by Crazed
MEGA_999.ZIP 49,029 10-06-96 Quake: - mega_999 example Info [S/D] New -(by GamesNet) Increase players health to 999.
MILFOUR.ZIP 50,785 10-14-96 Quake: - The Quad-Sectioned Military Door
MILLITE.ZIP 11,979 10-06-96 The Military Base Lightpost - from the QuakeL
MINI.ZIP 326,746 09-21-96 Quake: - Mini Info [S] New - (by GamesNet)This is my first level for id's incrediblegame QUAKE. It was born while learning how toedit Quake, how to use triggers, make doors,lights and all that kind of things. There's
MIPIDX~1.ZIP 147,526 10-22-96 Quake: - MIPINDEX, a miptexture indexer for Dversion 1.1a by Edward Kiser October 19 Thisutility can generate a WAD2 from your Qufiles, whether you've unpacked your PAKs or nfiles which are 25%-33% smaller, and m
MISERY.ZIP 663,001 10-17-96 Quake (of course): - No campers palace, die whonor! Info [S] New - (by GamesNet) Bloodplease! Additional Credits to : Ben Morrisand IdSoftware.........
MNSTLURE.ZIP 258,336 10-01-96 Quake: - Monster Lure and Nail bomb
MODQ12.ZIP 3,199 10-06-96 How to play modem quake FAQ 1.2! By MichaelWise. Tells you how to play modem quakeefficiently the headaches. COMPLETE GUIDE.Not just part of the info you need, ALL OFIT! (doesn't include info on INTERNET or
MONSEV10.ZIP 43,113 09-29-96 Quake: - monster evasion Info [.] New . (byGamesNet) F THE MODIFICATION Ever want topump a double load of buckshot i the back ofa fle grunt? Or watch enforcers scatter as agrena comes bouncing thi Now you can.
MOP2.ZIP 848,093 10-01-96 Quake: - Mobsters On Parade 2 : Quake V 1.0
MS11_CLT.ZIP 392,621 10-07-96 Quake: - M U L T I S K I N 1.1
MS11_SRV.ZIP 146,575 10-07-96 Quake: - M U L T I S K I N 1.1
MSKIN1.ZIP 1451,519 11-03-96 multiskinner pro create your individualquake-match faces or use 20 pre-done bonus:player-bot ((( VERY INTELLIGENT )))[D0S/WIN95] [10/10/96] [X/4]
MSKIN2.ZIP 1447,655 11-03-96 multiskinner pro create your individualquake-match faces or use 20 pre-done bonus:player-bot ((( VERY INTELLIGENT )))[D0S/WIN95] [10/10/96] [X/4]
MSKIN4.ZIP 369,979 11-03-96 multiskinner pro create your individualquake-match faces or use 20 pre-done bonus:player-bot ((( VERY INTELLIGENT )))[D0S/WIN95] [10/10/96] [X/4]
MSPRO.ZIP 4024,358 10-06-96 Quake: - M U L T I S K I N - P R O - v1.0 FORMULTIPLAYER QUAKE - DEATHMATCH/CO-OP
MULTIW.ZIP 651,292 10-01-96 Quake: - Multiweapon Mod
MUNY01.ZIP 33,658 10-06-96 Quake REG 1.01 or hi: - MunY 01 Info [S/D]New . (by GamesNet) MunY 01, Deathmatch onlymap. Best with 2 or 3 players. There is NOEXIT in this level.
MUNY02.ZIP 43,584 10-06-96 Quake REG 1.01 or hi: - MunY 02 Info [S/D]New . (by GamesNet) MunY 02, Deathmatch onlymap. Best with 4+ players. There is NO EXITin this level.
MUNY03.ZIP 70,983 10-06-96 Quake REG 1.01 or hi: - MunY 03 Info [S/D]New . (by GamesNet) MunY 03, Deathmatch onlymap. Best with 4+ players. There is NO EXITin this level.
NEWEJE-1.ZIP 152,240 09-29-96 Quake: - Shell Eject for Shotguns Info [.]New ./L (by GamesNet) This mod make shells beejected from the sing and double shotguns. Itincludes
NEWWAD12.ZIP 227,253 10-01-96 Quake: - NewWad 1.2 (originally pcx2wad bydaniel gilliland); Modified by ChristopherWise (wise@eng2.eng.monash.edu.au) NewWad isa program to add textures in pcx, b or lbmformats to the WAD2 files that are used by
NOWPATCH.ZIP 261,580 10-01-96 Quake: - How to use QuakeC patch fileswithout killing yourself
NRR1.ZIP 598,879 11-20-96 Quake: - Ned Ryerson's Revenge v1 Info [S/D]New - (by GamesNet) Big(ish) base leveldesigned specifically with deathmatch inmind...platforms.....weapo and more platforms.
OBIWAN.ZIP 565,141 10-17-96 Quake: - Prepare for HELL Info [S/D] New .(by GamesNet) This is my first attempt at asingle player level. So I really hope youenjoy this one. Additional thanks to :IDSoftware for the game ever ! (until the
OFFICE.ZIP 168,710 10-17-96 Quake: - Office Info [-] New - (by GamesNet)Small DM level center around multi-story buil
OH-TE4M4.ZIP 1471,005 10-07-96 Quake: - oh-te4m4 Demo file of a 12 playerLAN teamplay-2. Thi demo was recorded on09/21/96, at the Perry, Ohio DeathFest. Wehad 16 people, but forgot to r the actionwhile everyone was there... Oh wel next time.
OLD_DM.ZIP 146,519 10-01-96 Quake: - Old Deathmatch Mode!
PAT1.ZIP 97,231 11-20-96 Quake: - Pat1-The Island of Hell Info [-/D]New . (by GamesNet) Deathmatch Level for 3+Additional thanx to : The guy that madeQuakemap,and especiall
PATV103.ZIP 443,681 10-14-96 Quake: - Patch Manager. When quake wasreleased I started building my patch filecollection, now I'm stuck with a majorproblem! What do I have? Where did I put thatpatch... Impulse did what? Well, out of pure
PENTAMID.ZIP 437,320 11-10-96 Quake: - Pentamid by Darin McNeil Info [-/D]New . (by GamesNet) This is a medium sized DMlevel. A 3-level pyramid-type structure thatoffers lots of fragging opportunities.
PETDOGS.ZIP 184,995 09-29-96 Quake: - Petdogs Info [.] New . (by GamesNet)
PISTOL13.ZIP 128,630 10-23-96 Quake: - Pistol 1.3 Info [S/C/D] New S (byGamesNet) This .qc patch contains a pistolwith pistol firing sound. It is your mainweapon and repl the shotgun. The shotgun andthe super shotg are both found under number
POUNDER.ZIP 153,120 11-03-96 Quake: - Pounder Info [-/D] New - (byGamesNet) Deathmatch Quake Map
POWARMOR.ZIP 143,127 10-09-96 Quake: - Power Armor Info [.] New ./L (byGamesNet) Powered Armor Patch:
PPDM1.ZIP 153,859 10-17-96 Quake Registered 1.0: - PPDM1 Info [S/D] New- (by GamesNet) A small deathmatch level. Alift, many teleporters and a switch to makeyour opponents (or your teammates) take abath in well heated lava (go visit the Volc
PPDM2.ZIP 164,624 11-03-96 Quake Registered 1.0: - PPDM2 Info [./D] New- (by GamesNet) This is PPDM2. A rather smalldeathmatch leve including a *very* fastwindtunnel, lifts and enough ammo for all :).This level plays best with the deathmatch 2
PROG106A.ZIP 126,519 10-23-96 Quake: - Quake 1.06 fish bug fix Info [.] New. (by GamesNet)
PROGS106.ZIP 229,836 10-04-96 QuakeC: - sources
PROJ1_91.ZIP 707,237 10-06-96 QUAKE Project1 v 0.91
PSISLUG.ZIP 384,728 10-01-96 Quake: - Psionic Slug Info [S] New ./L (byGamesNet)
PUSHER.ZIP 70,936 10-06-96 Wind Tunnels & River Current from The QuakeLa
Q-FAQ20.ZIP 79,912 10-06-96 Unofficial QUAKE FAQ 2.0 by Toby Goldstone
Q101-106.ZIP 360,825 10-01-96 Quake 1.01 - 1.06
QBARNTC.ZIP 1283,839 11-10-96 QUAKE: - Banrey Quake ! Info [.] New ./G (byGamesNet) After the defeat of Shub Nigurath ;a small b of his followers summon theultimate evil force BARNEY !!!! Barney andhis many evil followers come throu the
QBSP256B.ZIP 62,240 10-06-96 Minorly Enhanced QBSP v29 for Win32: A Quakelevel compiler
QBSP_2.ZIP 163,552 10-01-96 Quake: - code Linux Machine (1.3.89)Includes: qbsp,light,vis,bspinfo,entmap
QCANNON1.ZIP 233,470 10-23-96 Quake: - QuakeCannon Info [.] New . (byGamesNet) So you're minding your ownbusiness, doin' yo thing, when suddenly, yousee a rocket launcher! Hey! That's never beenthere before! You mosey on over (intending to
QCCEI.ZIP 27,973 10-01-96 Quake: - QCC Easy Installer 1.0 Makes it easyto Compile QuakeC
QCIDE060.ZIP 55,014 10-06-96 Quake: - Quake C - Integrated DevelopmentEnvironment BETA Info [.] New . (by GamesNet)A IDE for developing QuakeC Patches. - Allyou ever need for editing and switchingbetween the various *.qc files of Quake - All
QCPL_20.ZIP 28,999 09-29-96 - Quake C Patch Launcher v2.0 (QCPL) RequiresDOS, Quake Registered. QCPL offers 4DOS styledescriptions for all Quake C Patches bothcompiled and source. It offers the ability towith optional paramters.
QCPUP.ZIP 1216,496 10-07-96 - Qcp - . QCP Quake Patches All of these arecool,they are the latest versions... Reviewthe readme files in each directory. [30-08-96]
QDE1M1.ZIP 86,837 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M1 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDE1M2.ZIP 105,424 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M2 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDE1M3.ZIP 190,143 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M3 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDE1M4.ZIP 245,235 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M4 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDE1M5.ZIP 236,694 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M5 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDE1M6.ZIP 190,390 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M6 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDE1M7.ZIP 63,578 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M7 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDE1M8.ZIP 424,658 10-02-96 King REoL runs through QUAKE! - . Watch KRromp through E1M8 of Quake, in a not sograce- ful manner. . Requires the REGISTEREDVERSION of Quake to run!
QDM11.ZIP 134,007 10-01-96 Quake: - QUAKEDM: A DOOM to Quake GeometeryConvertor
QENTITY.ZIP 16,343 10-07-96 QUAKE ENTITIES. This is a file listing allthe programming entities of QUAKE to help mapand level programmers.
QFLAG.ZIP 327,856 09-29-96 Quake: - Quake Capture the Flag Info [./D]New - (by GamesNet) Team match Quake mapfeaturing QuakeC coding by Gary Griggs.(ggriggs@gis.net)
QGRAPH15.ZIP 278,194 10-14-96 Quake: - QGRAPH15.
QLAUNCH.ZIP 9,941 09-29-96 Quake launcher V0.99 Qlaunch launches quake Cmods without any problems... Want more info?download this file and read the readme.txtthat is included.
QLV12.ZIP 15,512 10-14-96 Quake: - QL the QUAKE launcher v1.2
QM.ZIP 176,442 09-30-96 Quake Manager v1.0 Introduction As you cantell, I didn't spend a lot of time writing areal help file! This program is pretty simpluse and therefore does not need too muchexplaini The reason why I wrote this program
QMAP20B3.ZIP 264,114 10-06-96 QuakeMap 2.0 BETA* third release Release :1.10.96. For Windows 95. BETA VERSI
QMAP20B4.ZIP 301,115 10-14-96 Quake: - QuakeMap 2.0 BETA 4th release Thisis a preversion of QuakeMap 2.0, alevel/patch/etc editor for the game by IDSoftware.
QPLUS15.ZIP 263,351 09-30-96 Quake: - Quake Plus 1.5 Info [.] New ./Q (byGamesNet) Quake Plus is a combination ofdifferent Quak enhancements making game morerealistic by utilizing a "use" key activate,with onl few impulse keys ne to access them.
QPU12.ZIP 30,522 10-01-96 Quake: - QPU v1.2 - by Richard Nichols
QSE372F.ZIP 1447,215 09-29-96 Quake Server Explorer v3.7.1 Full Version TheOriginal GUI Quake Server Picker!
QSWIN085.ZIP 48,970 10-01-96 Quake: - Quake Studio Beta 0.85
QT-OGRE.ZIP 129,164 09-30-96 Quake: - QTEST Ogres Info [S/C] New - (byGamesNet) In the original version of Quake,QTEST, when placed a Ogre in a level, it shotnails, like Perforator. But when the releasepatch fixes t and the Ogres now shoot nails
QTAG.ZIP 560,947 09-29-96 Quake: - Quake Tag Info [./D] New - (byGamesNet) Team match Quake map featuringQuakeC coding by Gary Griggs.(ggriggs@gis.net)
QTALK.ZIP 241,247 10-14-96 Quake: - Talk
QTEAM150.ZIP 746,263 10-01-96 Quake: - QTeam 1.50
QTROOPER.ZIP 33,274 10-01-96 Quake: - This texture depicts a modifiedtatooine stormtrooper
QUAK-TGM.ZIP 1,526 11-12-96 GamesNet info legend for Quake Info [S/C/D]New S/G/D/L/Q/M (by GamesNet) . .+-Deathmatch . +-Cooperative . +-SinglePlayer . New S/G/D/L/Q/M . . +-New Music
QUAKECC.ZIP 223,892 11-03-96 make your OWN C-BASED subroutines for quake[DOS]
QUAKECPP.ZIP 164,758 10-07-96 Quake C powerpack This is a collection ofcodes...
QUAKEED.ZIP 211,617 10-04-96 QuakeEd 2.0 by John Carmack and John Romero
QUEST041.ZIP 172,710 10-01-96 Quake: - Changes for Quest 1.04:
QUMA10.ZIP 251,999 10-01-96 Quake: - QuMa v1.0
QWDED106.ZIP 219,047 10-04-96 This is an unsupported release of a nativeWin32 x86 Quake dedicated server.
RANDOM.ZIP 131,418 10-06-96 Quake: - Random Items Info [-/D] New - (byGamesNet) Finally, something to help equalizedeathmatc Items will appear and regenerate atrandom it locations.
RAPFIRE2.ZIP 183,341 10-22-96 Quake: - Rapid fire shotgun II. This weaponis for those players who are gett their butts;-)..... This weapon is an improvement overthe first Rapid Fire Shotgun. This model hasweapon has all new models, sounds and
RAZORS.ZIP 37,462 10-06-96 The Razor Blades - from The QuakeLab
RDI.ZIP 128,702 10-17-96 Quake: - Random Deathmatch Items Info [.] New. (by GamesNet)
REAPRB07.ZIP 155,822 11-03-96 Quake: - The Reaper Bot Info [.] New . (byGamesNet)
REAPRSKN.ZIP 386,186 11-10-96 Quake: - A Reaper Bot Skins File Info [.] New./L (by GamesNet) Just a skins replacementfile to allow 16 different colored player runaround fragging each other. There are nocustom skins here - I the original player
REDPIT.ZIP 152,189 10-09-96 Quake: - redpit Info [-] New - (by GamesNet)A DM Level aimed at 4-8 player games,challenging, see if you have the guts to getquad. There will Seasons en fer.
RONZO1.ZIP 156,227 10-22-96 Quake: - Ronzo1 is my first level and my firsrelease. There will that i will release soonwith a cpatch for Qt
RUMBLE.ZIP 223,401 09-29-96 Quake: - Rumble Info [-/D] New . (byGamesNet) Deathmatch level.
RUNWAYS.ZIP 239,832 10-17-96 Quake: - The Runways Info [./D] New - (byGamesNet) This is my first map The Runways.This is the first version of this dm level Iplan on releasing another version in a fewdays, the new version will also include the
SACRIFCE.ZIP 175,387 10-01-96 Quake: - Remember how id told us you would beable to sacrifice the heads of y enemies tothe gods? Well, now you can with this amazingpatch, brought to you by Broken... Downloadsource code..
SAMBOT.ZIP 739,064 09-21-96 Quake: - SamBot Info [.] New . (by GamesNet)f the Modification -
SATANDEN.ZIP 321,068 11-10-96 Quake: - Satan's Den Info [S] New - (byGamesNet) Full Quake map.
SD.ZIP 127,980 09-30-96 Quake: - SuperDetectors Info [S/C/D] New -(by GamesNet) This is a remake of theMOTION-DETECTORS by K The Detectors now arefree, can't be killed, have unlimited ammo. Iedited KTGOW's code so the detectors have
SERVER1.ZIP 199,307 10-01-96 Quake: - server 1.9.6
SERVER~1.ZIP 194,117 10-14-96 Server Modules v2.5.6 ###### Overview:ServerModules is a set of modularized QuakeCmodifications. The range of applicability isrestricted to deathmatch games. Themodifications require an installation on1.06 and may
SGC4.ZIP 349,672 11-03-96 Quake: - Notlob's Residence Info [S/D] New -(by GamesNet) Full Quake map.
SHADOW.ZIP 36,819 10-14-96 Quake: - Mysterious Shadows from The QuakeLab
SHOCKAB.ZIP 113,752 10-17-96 Quake: - Shocka(TM) Ammo Info [.] New . (byGamesNet) A new grenade / rocket type. Using"impulse 12" (linked to "9" in config.cfg)switches the grenades / rockets used by thegrenade / rocket launcher between n an
SHOOTERS.ZIP 68,981 10-06-96 Standard Shooters - from The QuakeLab
SHOWHLTH.ZIP 6,414 09-21-96 Quake: - ShowHealth Info [.] New . (byGamesNet) See your health and armour withoutthe need o the stat bar, nice small numbers,the way it should be.
SHUBFIX.ZIP 4,265 10-14-96 Quake: - This is a small Quake C patch thatreplaces what you are doing when you pop outof Shub a the end of the game. ID softwarewas really and used a crapy frame justbecause it is fra of the player mdl. I feel
SIEGE.ZIP 168,916 10-09-96 Quake: - SEIGE Info [-/D] New - (by GamesNet)TeamFortress Quake Map
SIEGE3.ZIP 169,091 11-03-96 Quake: - Siege Info [-/D] New - (by GamesNet)TeamFortress v1.3 Quake Map
SILO.ZIP 233,929 10-22-96 Quake: - Silo of Death.........
SKNTOWN.ZIP 174,081 11-10-96 Quake: - (NOT YET TITLED) Info [.] New - (byGamesNet) This is a VERY alpha version of mylevel, and I just put it out to get reactionsto the initial design. No company is going towant to take THIS map. :)
SLIME.ZIP 46,616 10-01-96 Quake: - Example for slime.
SLIPGATE.ZIP 32,320 10-07-96 The Standard Teleporter - from The QuakeLab
SNAKEMAN.ZIP 322,057 11-03-96 Quake: - Bubbah's Snakeman Info [.] New ./L(by GamesNet)
SOULSWP1.ZIP 263,817 09-21-96 Quake: - Soul Swapper Info [.] New . (byGamesNet)
SPCERNGR.ZIP 116,751 11-10-96 Quake: - Space Ranger Skin for QUAKE Info [.]New ./G (by GamesNet) I include theplayer.mdl and h_player.mdl for ease of use.
SPIDER.ZIP 67,830 10-17-96 Quake: - Willy the Spider Info [.] New ./L(by GamesNet)
SPIDERMN.ZIP 105,387 09-29-96 Quake: - Spiderman Info [.] New ./L (byGamesNet) Spiderman from the famous MarvelComics serie I got the idea while I waslokking at the paper and I though would be aneasy thing for my first try at Quake editing.
SPRDGUN2.ZIP 152,734 09-29-96 Quake: - Spread Nail Gun Info [.] New . (byGamesNet) I thought the basic nailgun waskind of wimpy I did a little "Tim Allen"upgrade on it. MORE POWER!! Anyw it gives youa sp gun that like fires out 5 nails in a "+"
SPREDGUN.ZIP 19,536 09-30-96 THE 'CONTRA' SPREAD GUN! v1.0 8/1 byTigerShark (aka SuperHero#1)(tigershark@shelby.net) = DESCRIPTION InRememberance of that WonderfulNintendo/Arcade Game, 'Contra I've developed
SQUISH.ZIP 117,529 10-17-96 Quake: - Squish Info [-] New - (by GamesNet)Small DM level with a squisher
STCKYBMB.ZIP 133,085 11-03-96 Quake: - Sticky Pipe Bombs (this is a Weaponpatch) Info [S] New - (by GamesNet) This ismy first quake patch, what it does is similarto the common pipe bomb but you shoot it andwho designed the morning star (grapp
STINGER.ZIP 7,112 10-01-96 Quake: - Stinger bomb for QuakeC code
STORM1.ZIP 128,876 11-03-96 Quake: - storm Info [-/D] New - (by GamesNet)TeamFortress v1.3 Quake Map
SUPLIGHT.ZIP 142,179 09-21-96 Quake: - Super Lightning Gun Info [.] New .(by GamesNet) Super Lightning gun
SWBOT104.ZIP 149,034 10-14-96 Quake: - Swimming Bot (Swimbot) Info [.] New. (by GamesNet) Changes since version 1.03:Updated for Quak 1.06. Can now have up tofour single player bots (m have some bugsstill, one bot is still best). Sti botjust the
SWCHPAL.ZIP 44,401 09-29-96 Quake: - Swchpal is a quake utility This willallow you to convert one palette to anotherin quake. This is used on your pak files andother graphics containing files. Share &
SYNAPSE.ZIP 209,347 11-10-96 Quake: - Synapse- The NERVE Gap Info [S] New. (by GamesNet) About 6 room's which aregood. heh very descriptive i am.
TATTOO1.ZIP 315,920 10-23-96 Quake: - Tattoo's First Quake Level Info[S/D] New - (by GamesNet) A small to mediumdeathmatch level only. Has 4 good sizedrooms, and a hallway. Plenty of room to runaround in. I put 20 deathmatch starts in it
TCHWPN10.ZIP 126,527 10-06-96 Quake: - techWeapon Info [S] New - (byGamesNet) The Good News: Your single- anddouble-barrel shotguns have been replacedwith high tech si and dual blasters. They usePlasma Charges fo ammo. (Remarkably, the
TEF_SG.ZIP 415,773 10-14-96 Quake: - Slime Ground Info [S/D] New . (byGamesNet) TJ's sequel to his surprisinglywell-recieved Quake map, "Altar of Pain",released in early September (Thanks all!)."Slime Ground" can be played both as a single
TEKWAR.ZIP 708,406 11-03-96 Quake (of course): - Life means death! Info[-] New - (by GamesNet) Young man with nojob! Additional Credits to : Ben Morris andIdSoftware.
TF1_21PR.ZIP 186,082 10-01-96 Quake: - TeamFortress Quake Version 1.21Multiple Player classes patch for Quake, withadvanced team options, new weapons, items,rules, Advanced Map Support, etc.
TF1_21SC.ZIP 170,393 11-03-96 TEAM FORTRESS V1.21 TeamFortress is a newQuakeC patch which radically changes teamgames.It provides far more incentive forteams to actually work as a team. Each memberof the team has unique weapons,items, and
TF1_2SRC.ZIP 117,265 10-01-96 Quake: - TeamFortress Quake Version 1.2Multiple Player classes patch for Quake, withadvanced team options, new weapons, items,rules, Advanced Map Support, etc. Source only.
THEBEACH.ZIP 240,951 10-14-96 Quake: - The Beach Info [S/D] New . (byGamesNet) The Beach! w/ a moving boat & waves!. has all the weapons,and a secret room. Ohyea, don't forget the fish under the pierlots of em. Additional Credits to : ID
TITEROPE.ZIP 80,635 10-09-96 Quake: - Tightrope Info [S] New . (byGamesNet) Compact single player level withgood kill potential. Kill stuff, keys, stayalive & get out. You know...the usual...Additional Credits to : Romero, Carmack & a
TMSKIN10.ZIP 114,252 10-22-96 Quake: - The Fair Team Skin Id's player skinmakes it hard to tell what t a person is onfr front, and that adds a needlesscomplication team games. The p was well putby somebody on Usenet (sorry for paraphrase
TOD.ZIP 131,438 11-03-96 Quake registered: - Tower of Death for QUAKEInfo [S/C/D] New - (by GamesNet) Tower ofDeath is a small but tight single player /Deathmatch level for Quake, utilizing Quake'sability to use floors above floors above
TOP20S-1.ZIP 471,505 10-01-96 Quake: - Changes since Top20Skins-1.0:
TORTURE.ZIP 467,121 11-03-96 Quake: - Torture Info [S/D] New . (byGamesNet) Quake level designed with singleplayer in mi
TP_526.ZIP 110,174 10-01-96 Quake: - New .exe file for Thred 0.6b.Essentially patches 0.5b to 0.6b.
TRACBEAM.ZIP 14,995 10-06-96 Quake: - The Tractor Beam Info [.] New . (byGamesNet)
TRAPS.ZIP 131,417 09-29-96 Quake: - Booby Trap Info [./D] New - (byGamesNet) Lays down what appears to be a boxof missile When another player tries to pickone up... b They get a mouthfull! Willhopefully keep th rocket hungry freaks on
TREES.ZIP 8,783 11-03-96 Quake: - Trees Info [.] New . (by GamesNet) Iremember writing a letter to Carmack alooooooong time ago, prio QTest's release,asking if they could please some cool trees,combat fire could not penetrate, for realism,
TWISTED.ZIP 323,889 10-17-96 Quake: - Twisted Thoughts Info [-/D] New -(by GamesNet) A Quakematch level optimizedfor speed and gibs-a-plenty! Sort of a sci-fitheme, arranged in 3 quarter of a ring, and acouple of other passages. Check out my web
TYGARDEN.ZIP 297,382 11-10-96 Quake: - The Garden of Ty Info [-/D] New -(by GamesNet) 3 big rooms in connection. Onewith 4 telepor and a rocketlaunch one emptyexept from a road on poles in the middle thatand a lake b and a sniping sp rocks with
UHOLE.ZIP 38,946 10-14-96 Quake: - impulse 100 will fire off a littleball that disappears.
ULTQMIN.ZIP 488,754 10-07-96 Quake: - ULTIMATE QUAKE by Michael GummeltFirst release, September 29, 1996 For usewith Quake v1.01 CONTENTS: IntroductionMiscellaneous Enhancements MultiSkins WeaponsMagic & Spells
ULTQSRC.ZIP 181,580 10-14-96 Quake: - Here is the source code for UltimateQuake. I was going to wait until I fixed thesize problem, but I had so much demand forit, I had to let it This reflects some minorbug fixes i've made to th first release
ULTQUTIL.ZIP 119,209 10-14-96 Quake: - These are the files you'll need tocompile your own progs.dat from the sourcecode I released. If you have themm already,don't get them. They are: qccdos.exe Quake Ccompiler for DOS qccwin32.exe Quake C
UNREL.ZIP 127,802 09-21-96 Quake: - Unreliable Weapons Info [.] New .(by GamesNet)
UPGRADE.ZIP 896,554 10-06-96 Quake Upgrade V1.00 including -Quake Naked !!!
UPPER.ZIP 198,667 11-10-96 Quake: - Upper Limits Info [-] New - (byGamesNet) My first attempt at deathmatchShould be pretty cool but I have only tried iplayer. It has platforms going high into thesky + al weapons and powerup The architecture
VAMP10.ZIP 580,354 09-29-96 Quake: - Vampire Mod Info [.] New ./L (byGamesNet)
VAULT.ZIP 406,870 10-23-96 Quake: - The Vault Info [.] New . (byGamesNet) Three round rooms and one loftyroom with various paths in between. Teleportsand Lifts included along with some nicearchitecture.
VBOT11.ZIP 377,764 11-03-96 Quake: - Victim Bot Info [.] New ./L (byGamesNet) So. You think you're pretty hotstuff. You rock _anyone_ you know in aDeathMatch. Well. Try this ba victimBOT. Nowthere are innocent bystanders everywhere! Can
VISTIME.ZIP 196,977 10-07-96 Quake: - LEET VIS Current Version: TimeTesting Version
VITAL.ZIP 218,262 10-23-96 Quake: - Vital Signs Info [-/D] New - (byGamesNet) Compact 2 player Quakematch level.Plenty of every minute, guaranteed.
VOLCANO.ZIP 617,401 10-01-96 Quake: - Volcano is my 2nd level
VULCAN.ZIP 124,706 10-17-96 Quake: - Vulcan Info [-] New - (by GamesNet)Abandoned village at foot of volcano
VX-E1M2A.ZIP 10,690 09-29-96 Quake: - E1M2 for Eliminator Bot Info [.] New. (by GamesNet) This modification will addlevel E1M2 to Came Newham's Eliminat
VX-E1M7.ZIP 5,063 09-29-96 Quake: - E1M7 map for Eliminator Bot Info [.]New . (by GamesNet)
VX-E4M3.ZIP 10,700 09-29-96 Quake: - E4M3 map for Eliminator Bot Info [.]New . (by GamesNet)
WATER.ZIP 30,565 10-06-96 Standard Water & Sky - from The QuakeLab
WATERFLO.ZIP 79,858 10-09-96 Quake: - WaterFlo Info [.] New . (byGamesNet) This modification simply uses oneof id's original textures to cre flowingwater for Quake, a much needed additi
WILBUR1.ZIP 732,544 10-06-96 Quake: - Wilbur's Mod Info [.] New ./L (byGamesNet)
WINDOW.ZIP 29,412 10-14-96 Quake: - Window Textured Portal Lighting -concept by Paul Mandell
WIZWELL.ZIP 106,578 11-10-96 Quake: - The Wizard's Well Info [-/D] New -(by GamesNet) Much water, some air, a littleland and a boa Intended for just a fewplayers (2-8).
WOOFLITE.ZIP 38,484 10-07-96 Quake: - "Light with a progress indicator" foWin32 This is just a simple modification tothe lig program to add a p indicator, as wellas display the # of entiti that were actuallydon't have a Pentium, are you doing co
WOTQKE30.ZIP 718,020 10-01-96 Quake: - Wheel of Time Quake
XPAK041.ZIP 32,222 10-06-96 Quake: - XPak v0.4.1; XPAK is a Quake PAKfile modification/extraction/creation tool.It List Lists contents of the .PAK file direExtract Extracts specified lumps to thedirectory tree Add Adds/Updates a lump to a
XSOLDR02.ZIP 7,153 10-14-96 Quake: - Xsoldier v2 by Bill Turner
ZEN.ZIP 139,158 10-09-96 Quake: - Zen DeathMatch Info [./D] New - (byGamesNet) A pretty neat DM level for quake.Lots of sniping, running and few [VERY FEW]hiding spots. 2 Secrets that are pretty easyto find.
ZEUS10.ZIP 186,807 10-07-96 Quake: - ZeusBot
ZONES.ZIP 299,185 11-03-96 Quake: - Zones of Death Info [-/D] New . (byGamesNet) This is a medium sized DM levelwith one zone the bottom that is fairly open,and one on th that offers more close combat.